평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

도구
모델링
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/17
loading
loading
loading
loading
loading
loading
loading
Procedural indicators is a package for creating in-game 3D UI. It can generate 2D/3D arrow indicators by extruding customizable outlines and/or shapes along a user-specified path.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2020.3.10f1
Compatible
Compatible
Compatible
Additional compatibility information

Procedural indicators generates standard unity meshes. You can use any material you want and it will work on all render pipelines, but if you want to use vertex color information you need a shader that uses vertex colors. Default shaders that use vertex colors are provided for each render pipeline.

설명

With this package, you can generate a wide variety of 3D arrows. Define the path of the arrow using editable paths, and then you can change the size, rotation, color, transparency, and shape along that path. It can be rendered per frame so by changing path, color, or shape over time the arrow can be animated.


The procedural indicators package also supports arrows with dashed paths and arrows made of custom meshes (spheres, boxes, or any other unity mesh). You can define arrow tips on both ends of the path using similar options that are used for the main path.


It also includes procedural selection indicators, which enable the user to define a selection path around the object (normal, dashed, or made of shapes). Selection indicator paths can project to ground or any other object specified in the obstacle layer.


Grid indicator draws a 3D wire grid and grid mesh indicator slices a mesh into a 3D grid of cells that can be colorized.


Very useful for navigation in games and VR/AR applications.

Great for strategy, racing, and puzzle games or fps tutorial levels/objectives.


Tutorials | Smart arrow Demo

Technical details

- Procedurally generate 2D/3D arrows, selections, and grids.

- Built-in, URP, and HDRP support.

- Generates unity mesh that can be saved.

- Editable point to point, point list, bezier, and circle arrow paths.

- Outline, shape, and dashed arrow bodies.

- Custom outline editor.

- Animated dash and shape and color movement along the path.

- Mesh, outline, and vertical outline arrow tips on both ends.

- Multiple materials on one arrow supported.

- Multi arrow bodies on one arrow supported.

- Up orientation customization options.

- Can project paths to the terrain.

- Customizable colors.

- Quick start prefabs.

Procedural Indicators

(7개)
200 users have favourite this asset
(200)
$29.99
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
라이선스
파일 크기
9.5 MB
최신 버전
2.0.0
최신 릴리스 날짜
2021년 12월 13일
원본 Unity 버전
2020.3.10
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo
언어
어필리에이트 프로그램
멤버십링크 생성기어필리에이트 ID
Feedback
파트너 프로그램
협력사
USD
EUR
Copyright © 2025 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.
USD
EUR
$29.99