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Improve performance! Combine meshes and materials to reduce batches!
Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.

Unity's best known optimization tool. Five-star support and updates since 2012.

* Create Atlases or Texture Arrays for sets of props
* Find, group, and combine meshes in large and complex scenes
* Modify prop prefabs to use atlas materials
* Supports URP, HDRP, Standard pipelines
* Works with built-in and custom shaders
* Create atlases for materials that use color tints
* Supports props with multiple materials
* Handles tiling textures
* Combine customize and add props to skinned meshes
* Create customizable skinned mesh characters
* Combine skinned meshes with blend shapes
* UVs, Normals, Tangents automatically adjusted
* Lightmapping support
* Mix and match flexible workflow tools
* Runtime API

Limitations of Free Demo Version:
* Only atlases two texture properties per shader
* Limited to adjusting five meshes for static, dynamic batching
* Cannot save combined meshes as assets
* Uses DLLs (full version includes source)

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Mesh Baker Free

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FREE
License type
File size
72.8 MB
Latest version
3.32.1
Latest release date
Nov 19, 2020
Original Unity version
2017.1.0
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