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Import photorealsitic avatars of your users from in3D app into your unity enviroment.
The avatars are textured, fully rigged and prepared for animations.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.33f1 | Compatible | Compatible | Compatible |
Description
Features:
- Import avatars from in3D app or from Create Avatar App
- Integration of the avatars into unity runtime enviorment
- Download avatars in GLB or FBX format as an asset into editor
- Login with in3D accsess key
- Returns full list of the avatars associated with the access key
- Model Preview
- Url link for every avatar for easy code integration
Limitations:
- We use async, so Unity under 2017 will not work.
- We officially support Unity over 2019.1. Package may work on lower Unity versions but wasn't tested.
- We do not use third party plugins for json deserialization or web requests. So platform support depends on Unity version.
Dependencies:
Please refer com.in3d.sdk.import/Readme.md and com.in3d.sdk.loaders/Readme.md for more use cases and code samples.
Support:
Technical details
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
3.9 MB
Latest version
2.0.0
Latest release date
May 13, 2022
Original Unity version
2020.3.33
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