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Issues in Unity 6
4 months ago
den_matliak基于版本1.8
It seems like paint mode is not working in Unity 6. How can I place objects on top of the tiles?
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c
Easy and Powerful
5 years ago
chadfranklin47基于上一个版本 1.6.2
I needed tiles that wrapped around a sphere for my game and wasn't sure how to go about that. I purchased this asset hoping to get a grasp of how to do that, but the asset provided much more than that and saved me plenty of time. Some things weren't working as expected in the newest Unity version, so I contacted the developer and he was very helpful and we sorted out the problems quickly and an update has since been uploaded. Thanks for a wonderful asset.
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I just clicked on "Generate Planet" and here are the error messages I got:
Setting the parent of a transform which resides in a Prefab Asset is disabled to prevent data corruption (GameObject: 'Tile').
UnityEngine.Transform:set_parent(Transform)
Hexsphere:CreateTile(Vector3, List`1) (at Assets/HexPlanet/Scripts/Hexsphere.cs:266)
Hexsphere:BuildPlanet() (at Assets/HexPlanet/Scripts/Hexsphere.cs:215)
HexplanetEditor:OnInspectorGUI() (at Assets/HexPlanet/Editor/HexplanetEditor.cs:89)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
NullReferenceException: Object reference not set to an instance of an object
HexplanetEditor.OnEnable () (at Assets/HexPlanet/Editor/HexplanetEditor.cs:22)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions() (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:200)
If I skip over it and create another planet, this time it's some kind of pink ball with no texture that appears.
Need to delete and reinstall.
Still 999+ error messages.
"Generate Random Region" NOT working.
Impossible to modify scale.
Brushes not working.
Just a low poly ball...
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B
Tested in Unity 2018.1.9
7 years ago
BuildABurgerBurg基于上一个版本 1.6.1
Again another asset that you cant do much with.
Who on earth wants a flat earth?
for example, mountains... sounds like a good idea right? well because these is no actual mesh for each hex then you cant do much with it.
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