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Sometimes fractals are not enough. Sometimes you want to combine them into even cooler ones!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.8f1 | Compatible | Compatible | Compatible |
Description
Gimme Fractals allows you to create and combine different fractals into larger, more sophisticated ones. It contains a node-based editor, like shader graph, for procedural generation of interesting meshes and textures for your game.
The Fractals:
- L-System
- Spiral Fractal
- Mandelbrot
- Multi-Julia
- Koch Snowflake
Note
The package is still in early development (hence the price for now). It is fully functional but lacks some features and variety. I'll continue to update it for probably years.
Dependencies
- Burst 1.6.6 or above
- Collections 1.2.4 or above
- FBX Exporter 4.1.3. or above
- Mathematics 1.2.6 or above
- Unity UI 1.0.0 or above
You'll also have to have Unity 2021 or later (earlier versions won't work).
Contact
Gimme Fractals
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$5.39
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License agreement
Standard Unity Asset Store EULALicense type
File size
75.6 MB
Latest version
0.3.0
Latest release date
Jul 7, 2023
Original Unity version
2021.3.8 or higher
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