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Combine multiple textures from any folder together into a single texture with the least amount of empty space possible.

Each image that you load and communicate with creates a draw call, draw calls reduces your games performance taking up more of your rendering time. Grouping multiple draw calls into a single draw call will give you a significant performance boost.

20 trees >> 20 different textures VS one texture that has 20 different tree variations.

Features:
- Generate a normal map from your atlas
- You do not need to have these textures inside Unity.
- Automatic collection of images from any folder including all children
- Exports into any square size (100x100, 1024x1024, 4096x4096.etc)
- Menu
- Progress bar
- Lightweight (one script)

Atlas Maker

(6)
145 users have favourite this asset
(145)
FREE
License type
File size
39.9 KB
Latest version
1.0
Latest release date
Jan 11, 2019
Original Unity version
2018.3.0
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