Unity Asset Store
Cancel
Cart
Applications
Sell Assets

Over 11,000 five-star assets

Rated by 85,000+ customers

Supported by 100,000+ forum members

Every asset moderated by Unity

Home
Tools
Modeling
This content is hosted by a third party provider that does not allow video views without acceptance of Targeting Cookies. Please set your cookie preferences for Targeting Cookies to yes if you wish to view videos from these providers.
1/10
Powerful yet easy to use editor extension for any cable or rope creation related tasks.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version
Built-in
URP
HDRP
2021.3.23f1
Compatible
Compatible
Compatible
2019.4.38f1
Compatible
Compatible
Compatible
Description

Documentation PDF | Quickstart Video


New Feature in v1.1: Runtime placement and update from code support (WebGL Demo)

New Feature in v1.2: Prefabs propagation along the cable (useful for garlands-like stuff).


This tool makes it easy to create hanging cables and ropes in your scene with just a few clicks. You can create a single cable or a bunch of parallel cables with different properties randomized. The tool has been designed with a balance of flexibility and ease of use in mind.


The cable path can be edited in two different ways:

1. By dragging control handles of the cable segments right in the scene view.

2. Using scene objects as control points and generating the cable between them.


The tool automatically handles all routine tasks under the hood, for example: hanging shape of the cable, texture size ratio dependent UVs generation, spawning of cable joint objects (cable clips for instance) with auto orientation.


For the full features list look into the Technical Details section below.

Technical details

• Simple in scene view editing using handles

• Using scene objects as control points (optional)

• Automated routine tasks, like: hanging shape, UVs generation, cable clips spawning

• Parallel going cables creation

• UVs 'twisting' to create a twisted cables look

• Length dependent sagging amount

• Additional curvature on a cable segment ends for the more realistic look

• Cable curve noise

• Mesh combining option

• Overriding settings for individual cables in a cable route

• Includes 5 different cable textures, 1 rope texture, 1 pennants texture, 1 clothes texture

• Includes 1 cable clip model

• Generating gradient in the vertices alpha for animation purposes

• Vertex animation shader included (supports Built-in, URP, HDRP)

New in v1.2: Prefabs Propagation - spawn objects along the cables.

New Feature in v1.1: Runtime placement and update from code support


Please see the Documentation PDF for more details and feature descriptions.

Advanced Cable Creator

(28)
513 users have favourite this asset
(513)
$20
Seat
1
Updated price and taxes/VAT calculated at checkout
Refund policy
This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
Secure checkout:
License type
Extension Asset
File size
19.6 MB
Latest version
1.3
Latest release date
Dec 17, 2024
Original Unity version
2019.4.38 or higher
Support
Visit site
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members