평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
6000.0.23f1 | Compatible | Compatible | Compatible |
2021.3.34f1 | Compatible | Compatible | Compatible |
The Performant Localization System (PLS) gives you complete control over your game's translations while optimizing for either CPU or memory usage — it's your choice! Whether you're working on a small project or a large-scale game, PLS adapts to your needs and ensures smooth performance across the board.
With a focus on minimizing memory garbage generation, PLS delivers optimal performance while you manage your translations.
With PLS, translations are dynamically loaded from one or multiple .csv files, depending on your setup. You can even divide these files by Zones to only load the translations you need, when you need them — boosting efficiency and keeping your game fast.
You can (if you want) say goodbye to old key-based translation systems. PLS allows you to manage your translations cleanly, using easy-to-read native language text directly in your game.
Fully integrated with TextMesh Pro, you can present your text beautifully in the UI.
Check out this complete game migration using PLS
Links to documentation
Performant Localization System
