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Quickly add multi-language support to your games using Lean Localization. This lightweight asset allows you to localize text, sounds, load CSV, and much more!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2021.3.0f1
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描述

📄 Docs💬 Forum🌐 Site

💡 Easy To Use ― Drag and drop the languages you want to support, add translations for each phrase, and update your text/images/etc to be localized, all in just a few clicks!

💡 Long Term Support ― Lean assets have received regular updates for over 6 years. Thank you to everyone who was downloaded, rated, reviewed, and provided feedback so far!

💡 Google Translate ― Automatically translate text into other languages to speed up development!

💡 Dynamic Values ― If your text needs to include dynamic names and numbers then simply add tokens like {AGE} to your text. These will automatically be replaced by values you set in the LeanToken component!

💡 CSV Loading ― Automatically load localizations from text files to speed up your workflow!

💡 Language Detection ― The language of your game will automatically be detected when the user starts the game, you can even pick the method to determine this!

💡 Language Saving ― If the user changes the game language while playing, then their new choice will automatically be saved for next time!

💡 Text Mesh Pro ― If you're using Text Mesh Pro then double click the Lean/Localization/TextMeshPro package to add it to your project! You can then use the LeanLocalizedTextMeshProUGUI and LeanLocalizedTextMeshProUGUIFont components!

💡 Text Localization ― Just add the LeanLocalizedText component to your UI Text GameObject, and it will automatically localize the text!

💡 Font Localization ― Just add the LeanLocalizedTextFont component to your UI Text GameObject, and it will automatically localize the font!

💡 Image Localization ― Just add the LeanLocalizedImage component to your UI Image GameObject, and it will automatically localize the image!

💡 Sprite Localization ― Just add the LeanLocalizedSpriteRenderer component to your Sprite Renderer GameObject, and it will automatically localize the sprite!

💡 Sound Localization ― Just add the LeanLocalizedAudioSource component to your Audio Source GameObject, and it will automatically localize the audio clip!

Thank you for reading ❤️

技术细节

This asset uses the VarelaRound font under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.

Lean Localization

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文件大小
785.6 KB
最新版本
2.1.1
最新发布日期
2025年1月24日
原始 Unity 版本
2021.3.0
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