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Quickly add random variations to your prefabs and levels
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2019.4.40f1 | Compatible | Compatible | Compatible |
Description
Are your games feeling boring and repetitive? With Varia, you can add some random variations to your objects by just adding components in the Editor. Now every enemy and plant can look a little unique.
Features
- Randomize position, scale, color, or nearly any other component or material property.
- Instantiate random objects, even recursively to create 3d L-systems
- Conditions let you customize the randomness even further.
- Full source code
Related keywords
License agreement
Standard Unity Asset Store EULALicense type
File size
13.3 MB
Latest version
1.2.0
Latest release date
May 5, 2024
Original Unity version
2019.4.40
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