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Question about contact
5 years ago
WilliamJohnssonon version 1.2
Heyyy, This asset has got all the features im looking for. The only problem is that i dont really understand how to get it working. Have you got like a discord server or anything that might be helpful for getting help? (And yes i know this is kind of old but i just found myself needing it now. Thanks // William)
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Reply from publisher:
replied 4 years ago
Very sorry about this late response. I'll be updating this soon with some changes. If you need to contact me you can do so by emailing me at KoseckCory@gmail.com
I am having "ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection." error with this asset. I lost my mind and teared my hair, trying to debug this error. This shows up when I click to the end node in the UI in play mode. Any idea what might cause this?
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Quite straightforward to understand, a bit more complicated to use.
The visual editor really helps a lot, you can quickly add divergent branches, but the editor isn't that easy to handle and can sometimes be unpredictable when removing branches.
The lack of features can make the use of this tool irrelevant:
- Can't make more than 2 people to speak.
- Can't make the controlled player speak several times in a row without having to make your own formalization.
What can make you choose this tool:
- Dialogues are hold by game object, that means you have as many dialogues as your number of NPCs and not a massive script with all dialogues of everyone.
-You can add triggers so you can associate an action to any dialogue.
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a
Literally what I was looking for :)
8 years ago
assassinshadowon version 1.2
Tried the github version first, couldnt get it to work. Decided not to give up and download from the asset store. No Regrets :)
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R
Was working, then triggers...
8 years ago
RicardoEverfallGameson version 1.2
Everything was working fine, then i added triggers to nodes and it all stopped working. keep getting NullReferenceException error in the Dialogue.cs script (The controller script for this plug in im guessing?) even though i never even opened that file and wasnt giving me that error before the triggers. :( other than that pretty good system. Definantly helps
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