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Build the perfect jump ramps with this fully customizable 3D Ramp package. You can create 4 types of ramps. Adjust the take-off angle, curvature radius, jump gap and more.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.18f1
Compatible
Compatible
Compatible
Description

This package includes four types of fully customizable ramps: one-sided ramps, two-sided ramps, tabletops, and curved ramps.


You can adjust the take-off angle, curvature radius, jump gap, and more.


Procedural Generated

You have the option to create or update the ramp properties and its mesh at runtime!


Predict the Flight Path & Place the Perfect Landing

You can see in the editor the flight path of an object that goes through the ramp with a given velocity. This will help you decide where the landing should be.


UV-Mapped

The generated meshes are UV-mapped. This means that you can apply a material or texture very easily.


The Materials used in our video are free and available here.


Technical details

Two scripts that create 3D meshes on the editor:

- RampBuilder.cs: creates 3 types of ramps

- CurvedRampBuilder.cs: creates 1 type of ramp


The meshes have an adjustable number of polygons, and they are UV-mapped.


There are no textures or materials included.

Ramp Jump Designer - Procedural Created Ramps

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Ramp Jump Designer - Procedural Created Ramps
$10