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Palette Modifier is an editor extension that allows you to modify, directly inside Unity the colors of a texture atlas used by Low Poly models.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.33f1
Compatible
Compatible
Compatible
Description

Palette Modifier is an easy to use tool that can turn hours of work into minutes by eliminating the need to import/export a flat color texture to/from Photoshop.


Support and Social Media Links

Forum | Discord | Twitter | Doc


Main Features:

- UV Inspector.

- Per object colors.

- Color highlight.

- Break color sharing.

- Color gradient.

- Texture pattern tint.

- Per object texture save.

- Save modified texture as new texture.

- Non destructive workflow.

- Color groups.

- Reset single color to its original value.

- Reset palette colors to their original values.

- Reorderable list of colors.

- Foldable list of colors.


Other Assets by Nicrom

- Nature - 3D environment art pack that blends the Low Poly art style with the Stylized art style, allowing you to create unique looking game worlds.

- Medieval Village - Collection of modular low poly houses that can be used to create medieval or fantasy villages.


Third party assets used in the promotional materials:

POLYGON - Knights Pack

POLYGON - Western Pack

Technical details

Per Object Colors

Palette Modifier displays in the inspector only the texture colors that are used by the selected object.


Color Highlight

The color selected in the inspector is highlighted. This makes it easy for you to know where this particular color is used on the object.


Break Color Sharing

Palette Modifier creates a copy of the objects mesh. Moves the UVs of the copy to a region of the texture that is unused by other models then saves the new mesh to HDD. The original mesh remains unchanged.


Color Gradient

A color gradient can be applied to a range of colors.


Texture Pattern Tint

Palette Modifier allows you to apply a color tint to segments of the texture atlas that have texture patterns on them.


Per Object Texture Save

The ability to save only the color changes for only a single object.

Palette Modifier - Texture Color Editor for Low Poly Models

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License type
File size
3.8 MB
Latest version
1.5.0
Latest release date
Apr 2, 2024
Original Unity version
2021.3.33
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Palette Modifier - Texture Color Editor for Low Poly Models
$20