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OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating and scaling multiple instances of prefabs.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.33f1
Compatible
Compatible
Compatible
2022.3.19f1
Compatible
Compatible
Compatible
Additional compatibility information

This asset was developed and tested using Unity 2022.3.19f1. Additionally, the asset has also been successfully tested and is compatible with Unity 6000.0.33f1 (Unity 6)

설명

OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating and scaling multiple prefab instances with precision and flexibility. Ideal for level designers and game developers. This asset enables you to create complex structures, repeating patterns and dynamic object arrangements quickly and efficiently.


With OffsetArchitect, you can easily manipulate the position, rotation and scale of objects using a variety of offset options. The tool includes features like Cumulative Offsets, which allow you to progressively adjust spacing, rotation and scale, and Chain Mode, which automatically positions objects based on the movement of selected "center" object, making object placement even easier and more intuitive.


Whether you're building a complex level layout, designing architectural elements or creating custom game mechanics, OffsetArchitect provides the tools you need to streamline your workflow and enhance your creative possibilities.


Documentation Link: Documentation

Technical details
  • Easy prefab creation and manipulation
  • Precise control over position, rotation and scale offets
  • Chain Mode for dynamic object placement based on reference objects
  • Cumulative offset options for progressive adjustments
  • Runtime methods to modify properties during gameplay

Documentation Link: Documentation

Offset Architect

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517.9 KB
최신 버전
1.1.0
최신 릴리스 날짜
2025년 4월 17일
원본 Unity 버전
2022.3.19
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