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Not working!
3 years ago
josemwarrioron version 2.4
The plugin doesn't support the last version of Unity.
Error: " The type or namespace name 'DynamicMethod' could not be found (are you missing a using directive or an assembly reference?)"
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It is a shame that a 25$ asset is not updated anymore.
"The type or namespace name 'DynamicMethod' could not be found" and it appears that i'm not alone with this problem.
Otherwise the asset is pretty nice.
Please fix this.
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s
Doesn't work for iOS builds
7 years ago
sgoncharmeon version 2.4
NotSupportedException: System.Reflection.Emit.DynamicMethod::.ctor
I've tried to compile with link.xml and preserve whole System assembly. Still doesn't work :(
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3
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If any of you are working with 2018+ version, don't use this asset until the developer update compatibility. Instead get JSON.NET free in the asset store.
Do you have any solution for the DynamicMethod error from versions 2018+ ?
Assets/UltimateJson/FastJSON/Reflection.cs(372,26): error CS0246: The type or namespace name 'DynamicMethod' could not be found (are you missing a using directive or an assembly reference?)
It seems to be related to IL2CPP
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1
test.cs----->private void TestSer()------->var result = JsonObject.Deserialise<TestSpecNames>(str);
This function is not working properly after being released on Apple's mobile phone.
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It is really impressive how fast it can parse a JSON file. I was able to reduce the reading tiem of a 2mb JSON (over 40k+ lines) from something around 11 seconds to 1 second. I was previously using the free JSON Object plugin.
The only issue is that one of the example scripts generate an error when building the project due to the use of the UnityEditor namespace. But it can be easily fixex by removing the script or adding some #pragmas.
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