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d
another abandoned plugin
6 years ago
dappledore基于版本1.6
another abandoned plugin, doesnt work in ios simulator
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0
0
I
problems with 2018.4.6
6 years ago
IndieFist基于版本1.6
Hi! This Asset work well in all unity version I have used before 2018.4.6, but in this last version I have so many problems. Its anyone still supporting this asset?
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1
0
P
Partially does the job, total lack of developer support
8 years ago
Pixel-Edge-Studio基于版本1.6
This asset will make an iOS simulator build crash. I told the developer about it and he replied that he'll look into it in a day or two. That was the last time I've ever heard from him. He decided to just ignore all subsequent emails I sent him. Not worth the risk because of the developer being completely unwilling to help out when a bug shows up.
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1
0
o
Not workig at all
8 years ago
oskisgames基于版本1.6
I bought this asset yesterday to prevent time cheating by changing the date and hour of the phone and I just tested on iOS and is not working at all. The function UnbiasedTime.Instance.Now() gets the date and hour that I just changed so this asset is totally useless. I give you one star because I can not give you zero. Anyway I'll contact with the asset store support because this asset is a really cheat.
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1
1
来自发布商的回复:
回复时间 8 years ago
I've checked on the latest iOS (11.3.1 at the time of writing) and the supplied demo scene is working as expected.
C
Works most of the time...
9 years ago
CaelumNoctis基于版本1.6
Works most of the time but the offset sometimes flips out. Don't know what's causing this but we have several devices that experience this. Example Datetime.Now = 05/31/2017 15:13:03 timeOffset = 129266 Unbiased.instance.Now() = 05/30/2017 03:18:37 Is there anything we can do to fix this and are there any known issues that might cause this to happen?
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6
0
来自发布商的回复:
回复时间 8 years ago
Sometimes this can happen when device is rebooted. Unfortunately, I couldn't find solution to this problem without using network time checks.
e
Need help with this one
9 years ago
ecequalsm2基于版本1.6
So, anyone interested can read my review below, but it's been 2 months and still no response. So, for complete lack of support I'm going to have to drop this from my game (since I can't use it) and lower the star rating even further. Previous Review I agree with the previous review about wanting to see some kind of documentation. I'm not all that well-versed in using time-related variables and function (aside from Time.deltaTime), and I was hoping the inclusion of Playmaker actions would make this an easy process. But I'm still not sure how to use this and I had to email the dev yesterday for help(I understand it was Mother's Day. So, not getting a response yet isn't a life or death matter. But I'm hoping to back soon on how to apply this to my game). If I get a decent response soon, I'll change my rating to 5 stars. But for now, I don't know what to do with this. :(
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1
0
s
I Love you!
9 years ago
shinJH基于版本1.6
Thanks!
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1
R
Does the job!
9 years ago
RakshithAnand基于版本1.6
As described, it does the job perfectly well! Very much needed for time dependent games. Few suggestions: 1. Provide a clearly documented example. 2. Folder Structure needs to be organised! Everything needs to be in a separate folder and Only those required must be in plugins folder. Please update this. 3. UnbiasedTime.UTCNow() method is essential(I added that on my own) Otherwise, thank you! saved my time.
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2
0
B
Fast Dev Responses
9 years ago
Benjaben22基于版本1.6
The developer is quick to respond with issues. Very good plugin!
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S
It works
10 years ago
SweatyChair基于版本1.6
Just like other reviews, it works on our offline games. The only situration it coultn't work is player set the time and reboot the devices, which I think it's normal on OS side and good enough already for our causal offline games without server.
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1
0
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