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11,000 種類を超える 5 つ星アセット

8.5 万人以上の顧客による評価

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すべてのアセットを Unity が審査済み

Vasilij
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$15
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d
another abandoned plugin
6 years ago
dappledoreバージョン 1.6 で
another abandoned plugin, doesnt work in ios simulator
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0
0
I
problems with 2018.4.6
6 years ago
IndieFistバージョン 1.6 で
Hi! This Asset work well in all unity version I have used before 2018.4.6, but in this last version I have so many problems. Its anyone still supporting this asset?
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1
0
P
Partially does the job, total lack of developer support
8 years ago
Pixel-Edge-Studioバージョン 1.6 で
This asset will make an iOS simulator build crash. I told the developer about it and he replied that he'll look into it in a day or two. That was the last time I've ever heard from him. He decided to just ignore all subsequent emails I sent him. Not worth the risk because of the developer being completely unwilling to help out when a bug shows up.
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1
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o
Not workig at all
8 years ago
oskisgamesバージョン 1.6 で
I bought this asset yesterday to prevent time cheating by changing the date and hour of the phone and I just tested on iOS and is not working at all. The function UnbiasedTime.Instance.Now() gets the date and hour that I just changed so this asset is totally useless. I give you one star because I can not give you zero. Anyway I'll contact with the asset store support because this asset is a really cheat.
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1
1
パブリッシャーからの返信:
8 years ago に返信
I've checked on the latest iOS (11.3.1 at the time of writing) and the supplied demo scene is working as expected.
C
Works most of the time...
9 years ago
CaelumNoctisバージョン 1.6 で
Works most of the time but the offset sometimes flips out. Don't know what's causing this but we have several devices that experience this. Example Datetime.Now = 05/31/2017 15:13:03 timeOffset = 129266 Unbiased.instance.Now() = 05/30/2017 03:18:37 Is there anything we can do to fix this and are there any known issues that might cause this to happen?
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6
0
パブリッシャーからの返信:
8 years ago に返信
Sometimes this can happen when device is rebooted. Unfortunately, I couldn't find solution to this problem without using network time checks.
e
Need help with this one
9 years ago
ecequalsm2バージョン 1.6 で
So, anyone interested can read my review below, but it's been 2 months and still no response. So, for complete lack of support I'm going to have to drop this from my game (since I can't use it) and lower the star rating even further. Previous Review I agree with the previous review about wanting to see some kind of documentation. I'm not all that well-versed in using time-related variables and function (aside from Time.deltaTime), and I was hoping the inclusion of Playmaker actions would make this an easy process. But I'm still not sure how to use this and I had to email the dev yesterday for help(I understand it was Mother's Day. So, not getting a response yet isn't a life or death matter. But I'm hoping to back soon on how to apply this to my game). If I get a decent response soon, I'll change my rating to 5 stars. But for now, I don't know what to do with this. :(
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1
0
s
I Love you!
9 years ago
shinJHバージョン 1.6 で
Thanks!
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0
1
R
Does the job!
9 years ago
RakshithAnandバージョン 1.6 で
As described, it does the job perfectly well! Very much needed for time dependent games. Few suggestions: 1. Provide a clearly documented example. 2. Folder Structure needs to be organised! Everything needs to be in a separate folder and Only those required must be in plugins folder. Please update this. 3. UnbiasedTime.UTCNow() method is essential(I added that on my own) Otherwise, thank you! saved my time.
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2
0
B
Fast Dev Responses
9 years ago
Benjaben22バージョン 1.6 で
The developer is quick to respond with issues. Very good plugin!
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0
0
S
It works
10 years ago
SweatyChairバージョン 1.6 で
Just like other reviews, it works on our offline games. The only situration it coultn't work is player set the time and reboot the devices, which I think it's normal on OS side and good enough already for our causal offline games without server.
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1
0
高品質なアセット
11,000 種類を超える 5 つ星アセット
信頼がある
8.5 万人以上の顧客による評価
コミュニティが支持
10 万人以上のフォーラムメンバーが支持
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