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평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

SDKBOX
11개 사용자 리뷰
1 - 10 / 11개 표시
사용자 리뷰
정렬 기준
D
Compilation error
7 years ago
Demilivor버전 1.3.19
I've got an erro in sdkbox_play_libr: * What went wrong: Execution failed for task ':processReleaseManifest'. > Manifest merger failed : Attribute application@icon value=(@mipmap/app_icon) from AndroidManifest.xml:4:58-89 is also present at [:sdkbox_play_lib] AndroidManifest.xml:8:9-38 value=(@drawable/icon). Suggestion: add 'tools:replace="android:icon"' to <application> element at AndroidManifest.xml:4:3-25:17 to override. Unity 2018.3
이 리뷰가 도움이 되었나요?
1
0
n
Does not build
7 years ago
novalain버전 1.3.19
Does not seem to be updated/supported anymore. Crashing on a bunch of errors when building.
이 리뷰가 도움이 되었나요?
0
0
S
Errors when it builds and does not work in Unity 2017.3.1
8 years ago
SERbIY버전 1.3.19
The error that the outdated SDK build-tools 22.0.1 < 25.0.0. Updated build-tools to the latest version 28.0.2 and removed the old version, but when I try to build for some reason created a folder with the old version (22.0.1) and again there is an error about the old build-tools.
이 리뷰가 도움이 되었나요?
0
0
R
Doesn't work with Unity 2017.2.0f3
8 years ago
RichyK버전 1.3.19
I had a project that built fine to my Android device, after installing this it won't build due to incompatible android manifest files. That's one of the problems. The main MAJOR problem is that now Unity decides it needs to reimport the SDKBOX assets after making minor changes to anything, including when I just press Play in the editor to run the game.
이 리뷰가 도움이 되었나요?
0
0
s
No Help or Support
8 years ago
sthhere11이전 버전 1.3.18
Please help us achieve cross platform leaderboard
이 리뷰가 도움이 되었나요?
0
0
B
Waste Of Time
9 years ago
BatuhanBulut이전 버전 1.3.16
doc is insufficient. tested on android and it doesn't work, crashing on initialize. Abort message: 'art/runtime/thread.cc:1336] No pending exception expected: java.lang.NoClassDefFoundError: com.sdkbox.plugin.SdkboxGPGAuthentication'
이 리뷰가 도움이 되었나요?
1
0
J
TERRIBLE
9 years ago
Jerry1923이전 버전 1.3.16
I'm using Unity v5.6. It gave me tons of errors and their website is never updated. I tried to donwload their sdkbox from unity assets store and website, both not working. I tried to send them email, no reply for a week. I'm very disappointed! It seems Cocos2d takes part on developing sdkbox also? That's the answer! Cocos2d-x is fully sheet also. I'm newbie to develop 3d games. I chose cocos2d-x for developing my first 3d game. However they are sheet, lack of support, lots of errors/troubles, difficult to import graphics and I wasted 1.5 months on this sheet. Finally I gave up after 1.5 months suffered and choose Unity. Unity is just too great comparing with cocos sheet. I decide to give up and I'll check iOSNative/AndroidNative It seems it is alternative from sdkbox. Bye sdkbox sheet
이 리뷰가 도움이 되었나요?
2
0
A
useless
9 years ago
Alexei_UA이전 버전 1.3.15
No tutorials. No support. No help. No examples.
이 리뷰가 도움이 되었나요?
8
0
M
Almost Perfect
9 years ago
MaceB이전 버전 1.0
I'm using Unity 5.4.1 and it has worked almost perfectly for me. The one and only issue I have is that when an achievement is achieved, no banner is displayed. I bought another leaderboard asset since I'm in a rush to publish my game but it wasn't even a fraction as good as this. I look forward to the achievement banner issue being solved because then this will be absolutely perfect.
이 리뷰가 도움이 되었나요?
0
1
s
Wat
9 years ago
sl119이전 버전 1.3.15
How to use it? When i imported it , my console window become full of errors. Also it spoils unity fonts,
이 리뷰가 도움이 되었나요?
5
1
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