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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.42f1
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Compatible
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Package dependencies
1
This package needs other Asset Store packages in order to work.
Description

Melee - Melee PT is used to equip warrior armor and to have higher minimum damage to mobs or opposing factions whilst using a close combat weapon.

Will also increase your stamina


Range - Range PT is used to equip ranger armor and to have a higher minimum damage to mobs or opposing factions whilst using a ranged weapon.

Will also increase your stamina


Shield - Shield PT is used to equip higher level shields. Users will get shield points on any blocked attack against a monster that is capable of giving you skill.


Defense - Defense Points adds more HP to your character, this will only level everytime you get hit. You must recieve a minimum amount of damage from a monster to obtain points in defense. If you're using a shield, and taking 1 damage from a monster, you won't get def points. You'll need to fight harder monsters that can hit you for the minimum damage to level defense.


Info

In the project you will find instructions with a detailed description of how to configure the add-on.


Developed and tested on :

* uMMORPG Remastered 2.43 Link

* uMMORPG 2D Remastered 2.14 Link


uMMORPG Remastered : Passive combat skills

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License type
File size
99.0 KB
Latest version
1.8
Latest release date
Mar 24, 2025
Original Unity version
6000.0.42
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