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Parallel for Unity can make your games run faster!
*Includes Perlin Noise Example

What is Parallel for Unity?
- Loops run over x2 faster
- Unlocks the power of multi-thread CPUs
- Divides work across multiple threads
- Executes for/foreach loops in Parallel
- Executes lambda expressions in Parallel

Why is Parallel for Unity useful?
If you have expensive thread-safe loops you can easily run them in Parallel without writing complex thread management code.

How? Replace:
for(int i = 0; i < max; i++){ ... }
Parallel.For(0, max, (i) => { ... });
---
foreach(var item in items) { ... }
Parallel.ForEach(items, (item) => { ... });
---
Method1();
Method2();

Parallel.Invoke(
() => Method1(),
() => Method2());

Intended to allow using Parallel with Unity 5 .Net 3.5 limitations

Want to spawn objects in Parallel?
Async Scheduler
Want an easy way to manage threads?
Task for Unity

Parallel for Unity

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Supported payment methods: Visa, Mastercard, Maestro, Paypal, Amex
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文件大小
95.5 KB
最新版本
1.0
最新发布日期
2017年11月27日
原始 Unity 版本
5.5.0
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