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An Absolute Gem!
7 months ago
EnigmaFactoryバージョン 2.23 で
Not many people playing with this stuff anymore, which is a shame, because it's really neat and this package is amazing. I will keep using it until I can't find Kinect's anymore and then I'll figure an alternative! Cheers!
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7 months ago に返信
Thank you very much!
I
Absolutely stunning package and support
2 years ago
I_Dont_See_Sharp以前のバージョン 2.22 で
I am super thrilled to try out Kinect and see a package with everything I need to get started. The developer is incredibly responsive and helpful.
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2 years ago に返信
Thank you!
n
Really Really good
3 years ago
nathanjams以前のバージョン 2.21 で
Can not belivee how helpful this asset still is! Used it in 2021 with absolutely no issue.
Saved me so much time, thank you.
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3 years ago に返信
Thank you, too!
using UnityEngine.Networking.Types; Missing
https://docs.unity3d.com/2022.1/Documentation/ScriptReference/Networking.ConnectionConfig.html
For Example: KinectDataServer.cs or KinectDataClient.cs
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3 years ago に返信
Sorry for the late reply!
Yes, the K2-assets uses the old Unity network components, but is this an error or just a warning? I recently upgraded the asset to Unity 2021.3.0f1 (not published on Unity asset store yet), and there weren't any significant issues. Please e-mail me, if this issue is blocking your work.
thanks for great Asset.
but, I can't run demo Scene.
I See alway "Waiting for user" when I run demo Scene.
but, my kinect SDK is runnig..
How can I run demo?
and, your link is almost breaked.
//----------
It's Solved.
my kinect cam is too close.
Thanks.
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3 years ago に返信
Thank you, too!
What do you mean by "your link is broken"? Please feel free to e-mail me.
k
Breakthrough Asset
4 years ago
kevcarr111以前のバージョン 2.21 で
Excellent programs with a plethora of demos to use. Feels very complete to handle a multitude of possibilities, which is what I need. Wonderful character movements, demos work right out of the box. I have been able to incorporate into my own games and helping me think of other creative ventures. Also, excellent producer support, very timely responses and a ton of previous issues already covered. This is helping me get to where I need to get.
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4 years ago に返信
Thank you very much, Kevin!
x
A lot of high quality examples
4 years ago
xploreygames以前のバージョン 2.20 で
There are a lot of high quality examples in here. He was helpful when I e-mailed him as well. Just make sure you have the right camera and tracking software for your camera (for skeletal tracking) in addition to this if that is your aim.
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4 years ago に返信
Thank you!
U
Great Framework
5 years ago
UnityMaulidanGames以前のバージョン 2.20 で
Good job for this easy to use assets, but there are some questions regarding this system,
Is there a workaround to detect if the system is not ready with kinect system so the KinectManager will not run. Because right now I need my program still be able to run without the kinect SDK installed, but will inform the user that no Kinect SDK Installed.
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5 years ago に返信
Thank you for the rating and the feedback!
To your doubt: I think the K2-asset still works, even without sensor connected or without SDK installed. Eventually, the DummyK2Interface gets used, if nothing else is available. So, if you check this, you would know, if a sensor/SDK was available or not.
u
Great Asset, Perfect Service
5 years ago
unity_0yHbwFRBfNCNxw以前のバージョン 2.20 で
I asked for some help with a special problem and two days later i got the solution per mail. Its amazing! And there are so many examples wich you can use for your own project. Love this asset.
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5 years ago に返信
Thank you very much!
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