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Unleash seamless cinematics in Game Creator 2 with SLATE! Dive into direct scene interactions, bypassing Unity's asset-scene barriers. Storytelling just got easier and more intuitive!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.12f1
Compatible
Compatible
Compatible
Additional compatibility information

Demo Scenes require Game Creator 2's official Transition Extension. Download link: https://gamecreator.io/downloads

Package dependencies
2
This package needs other Asset Store packages in order to work.
Description

Slate Integration for Game Creator 2


🎬 Unlock Direct Scene Cinematics! 🎬

Dive into a truly integrated cinematic experience with SLATE's integration into Game Creator 2. With ParadoxNotion's SLATE, everything happens directly in the scene — eliminating the hassle and limitations of external asset references. Experience more direct, efficient, and intuitive game storytelling like never before!


Key Features:

🔥 Direct Scene Interactions: SLATE brings everything into the scene. Forget the troubles of referencing and accessing GameObjects and methods across Scriptable Objects and scenes. SLATE makes direct scene interactions in combination with Game Creator 2 a breeze!


📜 Seamless Integration: SLATE and Game Creator 2 communicate flawlessly, thanks to SLATE's scene-residing nature. Call Game Creator methods effortlessly from SLATE cutscenes and vice versa.


🎥 Enhanced Cutscene Control: Gain comprehensive control over your cutscenes. From playing specific sections to initiating them from a desired point, achieve cinematic precision effortlessly.


🚀 Responsive Events: Infuse interactivity within your stories. Trigger specific game events and actions as your cutscene plays, ensuring immersive storytelling.


🧩 Slate Timeline Extensions: Harness the full power of Game Creator 2 from within SLATE's timeline. Utilize Instructions, Conditions, and Triggers seamlessly.


Advantages Over Traditional Workflows:

  • No More Asset-Scene Barriers: With SLATE's scene-centric design, bypass the limitations and complexities of inter-asset references in Unity.
  • Efficient Workflow: Reduce the need for additional bridging scripts and workarounds. 
  • Unified Cinematic Experience: Benefit from the seamless cohesion of two potent tools working synergistically.
Technical details
  • Demo Scenes require Game Creator 2's official Transition Extension. Download link: https://gamecreator.io/downloads

Integration of Cinematic Sequencer SLATE into Game Creator 2

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File size
185.8 KB
Latest version
1.0b
Latest release date
Dec 15, 2023
Original Unity version
2022.3.12
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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Integration of Cinematic Sequencer SLATE into Game Creator 2
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