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Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2020.3.25f1 | Compatible | Compatible | Compatible |
This is a C# port of GeoFire. This package allows you to store and query objects in a Firebase Real-Time Database by latitude and longitude.
NOTES:
- We recommend installing the Firebase Real-Time Database SDK prior to importing this package as we don't include any Firebase SDKs in the package & you will see errors without the RTDB SDK imported to your project.
- This package is only designed to work with a Firebase Real-Time Database and NOT FireStore. However, it's possible to modify the code to use the FireStore SDK.
Please visit our guide-page for more information https://www.draconianmarshmallows.com/geofire/guide.html
I’ve also included a “GeoFire” editor menu, with links to the guide-page, the embedded read-me, the example scene, and our home-page.
This was ported from the Java version of the GeoFire library, and then reworked to use C# event-listeners, as well as adding support for custom location-content parsing.
Please note: this is an independent port of from the Java version of this library. Draconian Marshmallows is in no way affiliated with Firebase or other versions of this library.
GeoFire for Unity
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