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I was trying to use it, but I got a LOT of warnings claiming that a lot of classes are not up to date, so I couldnt use it
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퍼블리셔 답변:
2 years ago에 답변됨
Hi! It took a while but the asset has been updated to the latest Unity version. I'm sorry this happened to you and I hope you can use it in your project
This shit is no worth for 0.1$.
Just search youtube for Daily Rewards, NEVER purchase this asset.
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퍼블리셔 답변:
2 years ago에 답변됨
Hi! I'd love to know what you disliked from the asset. There are good videos explaining how to make Daily Rewards out there for sure but they doesn't cover Anti Cheating like cloud clock.
Well, I hope the new version of this asset with newer features change your mind. Be well
I ended up deleting the asset. this video worked better that this asset.
https://www.youtube.com/watch?v=9Zt07OSb0YQ&t=202s
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퍼블리셔 답변:
2 years ago에 답변됨
Oh no.. I made the asset easy to integrate. Thanks for your feedback, I'll look into ways to improve the integration. Thanks for the reply and sorry you didn't manage to use it.
w
This asset DOESN'T WORTH for 15$
5 years ago
warnkiller이전 버전 1.3.2
This asset doesn't fully provide enough security and stable environment.
Which I am expecting on this pricing of the product:
- Providing cloud database for buyer to store their sensitive data such as lastClaimTime and etc.
- Having a private and stable server for buyer/users fetching world time/unix/utc time.
- Provide a interface for connect between cloud database and clock server.
BUT for what I am getting from this PRODUCT with 15$:
- Using player prefs to store sensitive data. No clouding database.
- Using public server for fetching world data/time, which is UNSTABLE deal to massive request from public user. CONNECTION IS UNSTABLE
What I am experienced on this product is, I am buying a script with using http request to fetch date/time FROM A PUBLIC DATE/TIME SERVER. And the public server is not made by this product seller. I am prefer donate my 15$ to the server owner instead of buying this product.
Please correct me if I am less understanding your product.
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퍼블리셔 답변:
2 years ago에 답변됨
Hi! The product can now be integrated into your own Json based private cloud clock server. There is a disclaimer on using public cloud clock servers. The asset connects, parses then integrates clocks into a common time.
Private data is stored at Player Prefs. If you have a more robust app of course you should use the same database you're using on your app to store sensitive data. The code is open for those changes. I'm sorry if you expected an enterprise product hosted at Amazon AWS servers to store millions of player data for $15.
D
Perfect
7 years ago
Divinitize1이전 버전 1.3.2
Very easy to set up and fast response times for support through email.
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t
Good Buy
7 years ago
trevorobrecht이전 버전 1.3.2
Good support, fast response from them when I needed them. Very easy to implement, spent 8 hours trying to build something with less functionality than this and got frustrated. For the price and the time you will save, I highly recommend this!!! (also really easy to customize the UI and swap out sprites/images)
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m
Good
7 years ago
mahmoud93p이전 버전 1.3.1
I recommended this plugin , but there is some problem today happen this website is stop
http://worldclockapi.com/api/json/est/now
how can i fix it ?
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5
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b
Great asset
8 years ago
buzatu_andrei이전 버전 1.3.0
This asset is very useful. It does what it says it does and it works great.
It can be easily implemented, with not so much coding needed. The graphics can be changed very fast without messing anything around.
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J
Cool System - Great
8 years ago
JazzCreateGames1이전 버전 1.3.0
A great system for giving player timed/daily rewards, especially that it uses internet time to stop player cheating(this is why I opted to purchase this reward system)
Would like to see a more up to date version, where deprecated code is changed, although was simple to change myself, just application.load still being used in a couple of places.
Other things would like to see, ability to allow player to open daily reward window, to check when next reward is available.(managed to implement my own way to do this when using singleton so time keeps updating), would be nice to able do without using singleton.
some simple audio on the buttons(not essential as easy enough to do)
still new to the asset and will update review when tested more and any other things would like to see in the asset.
otherwise a superb asset, well worth the money.
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