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Broadcast messages: some kind of event system, but more powerful than "standard events". Main difference between "messages" and "events": components do not need to know anything about each other.
Broadcasters deliver messages/notifications to its subscribers in indirect way: they use "messages hub" layer to communicate each other.

Package also contains development time tools to help to inspect who subscribed on messages now.

Refer to the documentation

Broadcast messaging

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273.0 KB
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1.0
Latest release date
Oct 27, 2017
Original Unity version
5.6.3
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