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Integrates a robust system that facilitates the creation of Advanced Video and Graphics settings and Graphics Presets into your URP projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2021.3.45f1
Not compatible
Compatible
Not compatible
Additional compatibility information

1- It's best to have TMPro installed in your project before you import AGS for URP.

Description

SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

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Game performance is something players deeply care about now more than ever, as game engines and games evolved and got more and more complex, so does the challenge of optimization, scalable video and graphical settings allow players to fine-tune performance and visuals to their hardware, preventing frustration from lag or unnecessary power consumption (in the case of portable devices).


Advanced Graphics Settings for URP (AGS for URP) handles this task by offering controls for the following settings:


Support for a wide range of video options:

  • Resolution
  • Refresh rate
  • Fullscreen mode
  • V-sync
  • Render scaling
  • FPS cap

Support for advanced graphics settings:

  • Anisotropic filtering
  • Anti-Aliasing
  • Global Shadow Distance
  • Global Shadow LOD Quality
  • Global Shadow Quality
  • Local Shadow Quality
  • Texture Quality
  • Ambient Occlusion

FRICTIONLESS SETUP, the biggest goal of AGS is offering the simplest yet most robus way to handle video and graphics settings, so we ended up with a 2 step setup, first simply add AGS Runtime to your scene, and lastly start creating your settings in our custom AGS Setup window, and that's it, any settings created would automatically be added to AGS Runtime.


CONTROL, you can name your graphics options, pick between different techniques for each option, for example you could use FXAA in LOW and SMAA in HIGH anti-aliasing...


PRESETS, AGS offers a powerful Preset system that lets you apply a collection of settings all at once, you could create a PERFORMANCE preset with LOW settings and a QUALITY preset with HIGH settings for example, the possibilities are yours to fit your games.


SUPPORTS DYNAMIC RESOLUTION FOR URP, our most loved tool "Dynamic Resolution" is supported in AGS, you'll be able to use it if you have it installed in the project. Make you to check out Dynamic Resolution if you have not already!


ACTIVE SUPPORT, while we can't promise anything in the future we do intend on continued development of AGS, in the form of both bug fixes and new features.


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CHECK OUT OUR MOST POPULAR TOOL:


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SUPPORT – QUESTIONS - NEWS

Hop on our Discord server.

Follow on Twitter/X.

You can read the documentation here.

-------------------------------------------------

Advanced Graphics Settings for URP

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License type
File size
1.6 MB
Latest version
1.0.0
Latest release date
Apr 3, 2025
Original Unity version
2021.3.45
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