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The ultimate solution for adding immersive and realistic haptic feedback patterns to your VR games!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.22f1
Compatible
Compatible
Compatible
Additional compatibility information

You need a project with Unity XR Interaction Toolkit installed and configured (Make sure to setup input device as well)

Description

DEMO | Discord


Using VR Haptic patterns you can easily create complex vibration patterns that can be triggerd to convey important events to your players, or alternatively enhance the overall immersion of your game! Let us know in the Support Discord Server you if you have any questions!




🖐️ Object-wide Oscillation Simulation lets you configure & feel how a specific pattern propagates through the object that you're holding. Playback is as simple as triggering a pattern on a specific grabbable object, we handle finding each controller and sending out haptics in patterns.


In our own projects, this has proved especially immersive when for instance racking a pistol slide with one hand, and then feeling how the vibrations naturally spread to the other hand!




🔍 Several Playback Types are supported! You can play patterns in following manners:

  • Progressively - Allows you to feel individual clicks and vibrations as you e.g. slowly push a button or rack a pistol slide.
  • Play Over Time - Fire and forget! Patterns play over time and can be triggered upon certain events e.g. when holstering a weapon in order to make it extra identifiable for your players!



Layered Playback makes it possible for multiple patterns to play at once, and then having the overall vibrational strength automaticly combine.




🖐️ Hands On Samples provide a quick way to learn how to further develop and build your own experiences. This package features a range of premade patterns and usecases for them, all of which can be explored in the demo!




🌪️ Featured In Other Packages like VRFPS KIT, which also provides a useful demo that showcases how much VR Firearms benefit from complex vibrational patterns




🔧 Easy Install. Simply import VR Haptic Patterns in to a project with Unity XR Interaction Toolkit already installed and configured. Et Voilà!



Join our Discord Server for quick support & help!

Technical details
  • Compatible with all VR controllers that support haptics, out of the box
  • Unity XR Interaction Toolkit integration

VR Haptic Patterns

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License type
File size
42.7 MB
Latest version
2.0.2
Latest release date
Apr 5, 2024
Original Unity version
2022.3.22
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