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Useless on MacOS with Unity 5
9 years ago
hellowill89基于版本1.0.6
There is no support for 64-bit MacOS and Unity 5 does not have a 32bit Editor, so that renders this completely useless to me.
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The plugin allows you to use your Razer Hydra easily, you just have to add a prefab to your scene and add some code to move a gameobject.
The plugin uses the old Unity GUI (OnGUI) to start the calibration, so you'll have to edit the plugin, if you want to use the new Unity UI.
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DllNotFoundException: sixense
SixenseInput.IsBaseConnected(Int32 i)(at Assets/SixenseInput/Scripts/SixenseInput.cs:223)
I put sixense.dll into the Program Files (x86)/Unity/Editor folder ,put it into Plugins/,put it into Plugins/x86_64/.They all still can't work.
Even i change system from 64bits to 32bits,and put sixense.dll into the Program Files (x86)/Unity/Editor folder,into Plugins/ or into Plugins/x86/, they still don't work.
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