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Minibuffer is a developer console for Unity. It is designed to help developers and testers exercise their game in the multitude of ways that making a game requires. It does this by allowing one to define interactive commands, variables, and key bindings for use at runtime. An input prompt—that is, a minibuffer—offers tab completion, history, groups, and annotations. Tab completion with type coercion and lookup avoids tedious string handling and returns the objects of interest. Interrogate Minibuffer at runtime to show its available commands, variables, and key bindings. Minibuffer delivers a consistent, discoverable, and extensible UI for developers and testers that is easy to integrate.

Demo
• Try the demo!

Core Features
• Write and run commands
• Input prompt
   • Tab completion
   • History
   • Type coercion and lookup
• Bind keys to commands
• Get and set variables
• One window
   • Multiple buffers

Auxiliary Features
• Unity specific commands
   • Switch to a scene
   • Show debug log
   • Capture screenshot
   • Toggle a game object
• GIF recording commands
• Twitter commands
   • Tweet a message
   • Tweet a screenshot
   • Tweet a GIF

Documentation
For more information please see Minibuffer's documentation.

Videos
Introducing Minibuffer
The 5 Stages of a Developer UI

Example Games
The video and screenshots shown made use of these games which are freely available.
Pong
2D Roguelike
Survival Shooter

Tested Platforms
• MacOS
• Windows
• WebGL
Minibuffer may work on other platforms, but it has not been tested on them.

Minibuffer Console

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License type
File size
1.7 MB
Latest version
0.5.1
Latest release date
Feb 25, 2021
Original Unity version
5.3.2
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