Over 11,000 five-star assets
Rated by 85,000+ customers
Supported by 100,000+ forum members
Every asset moderated by Unity
Showing 1 - 10 of 120
User Reviews
Sort by
The documentation is not great. You're left to dig through examples and scripts, which ends up taking more time than it should, but it has indeed done everything I've needed to do so far, and decently well.
Was this review helpful?
0
0
h
Drag snap doesn't work
2 years ago
huyhungkunon previous version 3.0.2
Example 14 Snap in folder Drag doesn't work
Was this review helpful?
3
0
Don't get me wrong, the asset is great and I would like to rate it 5 stars.
The only problem is that I'm trying to reach Carlos by email to help me with the asset but I don't get a reply.
I will be more than happy to change the review to 5 stars but first I would really appreciate it if I receive help.
My email name is Herman.
Was this review helpful?
8
3
The simplicity of Lean Touch+ is its greatest strength. Developers of all levels can quickly incorporate touch controls, saving time and streamlining their workflow. The asset's intuitive interface allows for easy customization, adapting controls to suit your game's needs. The inclusion of demo scenes helps you understand its capabilities and implement touch controls effectively.
This Asset delivers exceptional performance and stability, ensuring smooth and responsive touch input. It's a must-have asset for developers seeking to enhance their games with seamless touch controls.
Was this review helpful?
0
1
s
Woah just woah
3 years ago
soft_soundon previous version 3.0.0
There are so many great ideas in here, D-Pad rotation, moving along a path, PAINTING ON MODELS, MODELING MESHES?? O.O There is really a very inspiring set of examples there is so much you can do with this!!
But yes, it is a bit tricky to work with code wise. Though I found some simple work arounds and so far have found it pretty easy to use. I did have to use some minor workarounds for calling the scripts themselves but no biggie yet.
I might suggest something simple like in the future for scaling, I didn't see something for all 3 axis but I didn't look that hard either...
public void AddScaleABC(float delta)
{
AddScale(axesA * delta + axesB * delta + Vector3.forward * delta);
}
Was this review helpful?
0
1
l
Its really good
3 years ago
lidoGames94on previous version 3.0.1
This asset is very helpful when it comes to casual games and apps, If you want drag and drop.
Was this review helpful?
1
1
m
Kissing you
4 years ago
mfatihbaruton previous version 3.0.0
You made my life easier.
Was this review helpful?
1
2
Reply from publisher:
replied 4 years ago
Thanks :3
I struggled a bit for an app with a quite specific constraint, but the developer provided to me swift and helpful answers. 5 stars.
Main pro : there a lot of examples scenes, well organized, you'll find very quickly what you're looking for.
Small con: the docs might benefit to be reunited, between the free and paid versions. (Very important stuff in the free version doc.)
Warning if you dev for Windows + touchscreens, the simulator (mouse instead of fingers) can trick you as it's considered as an additional input in playmode and builds, don't forget to disable it from time to times. (Thanks again to the dev for his help đ)
*Edit: typo
Was this review helpful?
1
1
Reply from publisher:
replied 4 years ago
Thank you for the review!
Indeed, combining the documentation might make sense. I'll add it to the list.
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Language
Feedback
Partners Program
PartnersCopyright Š 2026 Unity Technologies
All prices are exclusive of tax