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InControl is a unified, cross-platform input manager for Unity that standardizes mappings for common controllers.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.0b15
Compatible
Compatible
Compatible
2023.2.18f1
Compatible
Compatible
Compatible
2022.3.24f1
Compatible
Compatible
Compatible
2021.3.37f1
Compatible
Compatible
Compatible
Description

IMPORTANT: Please remove the existing InControl folder when upgrading, and ensure you have a backup of your project.



InControl is a unified, cross-platform input manager for Unity that standardizes mappings for common controllers.



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Features:


• Xbox 360, One and Series X controllers support


• PS3, PS4 & PS5 controller support


• Apple Game Controller / MFi controller support for iOS, tvOS, visionOS and macOS


XInput controller support on Windows


• OUYA, Amazon Fire and many more!


Touch controls


Keyboard and Mouse



InControl makes it a snap to add controller support to your game with a simple, powerful API. All the heavy lifting of mappings are handled for you with dozens of controllers handled cross-platform, and more being added continually. Add virtual touch controls, or keyboard mappings to your game with just a few clicks, and have it feed right into the API you're already using as a virtual controller.

InControl

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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
3.3 MB
Latest version
1.8.10
Latest release date
Apr 16, 2024
Original Unity version
2021.3.37
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