메인 콘텐츠로 건너뛰기
Unity logo
キャンセル
개인정보 설정
장바구니
애플리케이션
Sell Assets

평점 만점의 리뷰가 11,000개 이상

8만 5천명 이상의 리뷰

10만명 이상의 포럼 멤버가 선호하는 에셋

유니티에서 모더레이팅하는 모든 에셋

cMonkeys
25개 사용자 리뷰
$30
1 - 10 / 25개 표시
사용자 리뷰
정렬 기준
s
they stopped supporting playmaker
8 years ago
serkanos버전 2.9.1
Doesnt work playmaker 1.9. I am not coder and this asset not usefull for me anymore.
이 리뷰가 도움이 되었나요?
0
2
G
Wouldn't recommend at this point
8 years ago
GlickWick버전 2.9.1
It's not horribly bad, but the way it's written essentially prevents multiple controller types from working. The inner key mapping handler pretty much checks the name of the controller, and tries to infer what the JoystickButton should actually be. This results in a huge mess that tends not to support controller types that aren't Xbox.
이 리뷰가 도움이 되었나요?
1
0
S
Absolutely Essential and Works Great!
8 years ago
Strongfinger이전 버전 2.9.0
This is a must have for any project or at least any PC game project. Being able to change and save controls at runtime is absolutely necessary for PC games these days in order to increase appeal and accessibility. I never play a game without changing controls! cInput is just the tool that Unity 3D is missing badly and is the kind of functionality that it should have been built in, in the first place. And this works really well! And even comes with GUI that you can change and customise. My only complaint is the Developer was not that great at communication and help. Thankfully the developers of my other assets were.
이 리뷰가 도움이 되었나요?
0
0
S
This may just be the best asset I've ever purchased!
9 years ago
Srolfe657이전 버전 2.9.0
Using unity 5.5 and using cInput I was able to create a co-op mode for our game in a single day! The best part is that it works almost identically to Unity's built in Input Manager so there's no hassle at all trying to learn another API.
이 리뷰가 도움이 되었나요?
0
0
S
Easy to use
9 years ago
Shinao이전 버전 2.9.0
Inputs are now easy to read and save. The concurrence are just too hard and too complex to understand. A bit pricey I would say but something without the sources is just useless.
이 리뷰가 도움이 되었나요?
0
0
m
Saved our Project.
10 years ago
msayyed이전 버전 2.8.9
We recently shipped a product without any control/controller customization support and got a lot of -ve feedback for it. However within days we were able to use this plugin to get all the customization in and got a very positive response afterwards. Thanks for the plugin. Still trying to fix a few issues with GUI visibility On and Off but for the most part it was great.
이 리뷰가 도움이 되었나요?
1
0
D
Better than Unity, but Rewired is better.
10 years ago
Disastercake이전 버전 2.8.0
cInput was one of the first input packages for Unity and was "good enough" at the time. I had sent some suggestions to the developers to fix what was missing, but they didn't respond positively to the suggestions. I thought I was just going to have to live with it, then I found "Rewired" which has all the customization I (and anyone else I can imagine) need.
이 리뷰가 도움이 되었나요?
5
0
b
Good for medium or simple projects.
11 years ago
bugmagnet이전 버전 2.8.5
I've been using cInput extensively for well over a year. cInput does work, but it seems to be just a wrapper over Unity's system (which itself is surprisingly lacking imo). I would recommend cInput for a smallish projects, but if you are making a serious product that you will have to maintain, I would recommend a more robust solution.
이 리뷰가 도움이 되었나요?
1
0
j
Not efficient or easy to understand
11 years ago
jpthek9이전 버전 2.8.2
I bought this asset in the hopes that it would lay a decent foundation for my game's input manager but I was mistaken. While the asset does everything it says, it doesn't do it efficiently or simply. For example, cInput.anyKey checks every single registered key instead of a single boolean as it should. This removes the potential for cInput.anyKey to be used for culling. For someone who plans to just use its out-of-the-box features, this is fine but I wouldn't recommend cInput if you want to dive into the low level stuff.
이 리뷰가 도움이 되었나요?
3
0
R
Works Like a Charm
11 years ago
RobertMacGillivray이전 버전 2.8.0
The only two reasons I refrain from giving this asset five stars is because they haven't updated to the new GUI system yet (which would make life a heck of a lot easier when I want to integrate it with my existing menus with the same kind of ease they offer for the old GUI system) and the fact that when I tried to use axis based controls I found that the virtual axis was very sluggish unless I turned the gravity up to an obscene number. That being said, I've been able to save myself a many MANY hours worth of work to code something similar that, in all honesty, probably wouldn't work as well. So two thumbs way up despite the missing star.
이 리뷰가 도움이 되었나요?
0
0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members
Unity logo

언어

어필리에이트 프로그램

멤버십링크 생성기어필리에이트 ID

Feedback

파트너 프로그램

협력사
Copyright © 2026 Unity Technologies
모든 가격은 부가가치세를 제외한 금액입니다.