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Put images from HTTP URLs into game objects without managing network layer nor persistency.

Main features:
- Script usage with a single line of code.
- Editor usage with preview without need to start play mode.
- Image caching (both disk and memory).

*Current version does not support web player.

Example:

ImageBuilder.Load("http://example.com/image").
Aspect(ImageBuilder.ASPECT_MODE.FIT).
PlaceHolder(myTexture).Retries(5).
TryFromCache(false).SaveInCache(false).
Into(this.gameObject, this.renderer.material);

Image Loader

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$50
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1
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This asset is covered by the Unity Asset Store Refund Policy. Please see section 2.9.3 of the EULA for details.
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License type
File size
49.6 KB
Latest version
1.0.2
Latest release date
May 14, 2014
Original Unity version
4.3.0
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