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Universal Target UI allows you to create UI elements that FOLLOW a target in screen space and STAY inside the visible screen!
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.1.17f1 | Compatible | Compatible | Compatible |
Package dependencies
1
This package needs other Asset Store packages in order to work.
설명
A highly customizable, universal UI which follows a GameObject in screenspace and can stay inside the visible screen.
It's easy to use and set up! You can use the default Implementation out of the box or create your own functionality.
There are many options to configure the elements. For example object pooling and a depth-index sorting are supported.
Technical details
Universal Target UI
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Standard Unity Asset Store EULA라이선스
파일 크기
740.1 KB
최신 버전
1.0.5
최신 릴리스 날짜
2022년 9월 14일
원본 Unity 버전
2019.1.0
지원
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