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Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
6000.0.32f1
Compatible
Compatible
Not compatible
2021.1.22f1
Compatible
Compatible
Not compatible
2020.1.3f1
Compatible
Compatible
Not compatible
Description

UI Particle System is advanced solution for 3D particles used in Unity GUI. With this plugin you will not need to worry about changing sorting orders, adding multiple canvases, etc. With it you can just add particles to GUI in few quick steps.


UI Particle System is also mobile friendly, its very efficient depth buffer makes it very cheap for performance.


Features:

-rendering particles on GUI, based on custom depth buffer

-full support for Unity built-in Shuriken Particle System (only what you need to change is shader)

-culling mask feature (so you can use particles in scroll views, etc.)

-easy to setup component-attach UI Particle system

-advanced, highly customizable particle shader

-support for Soft Particle blending with GUI

-available distortion effect for GUI

-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)


Perfect for:

-special effects of GUI elements like buttons or other interactable elements

-rewarding effects with complicated and advanced particles

-game card effects


Requirements:

-Unity GUI

-Canvas with Screen Space - Camera mode. System does not work without GUI camera set.


Supported depth/culling sources:

-Image (GUI component)

-RawImage (GUI component)

-just RectTransform with selected texture


Supported rendering pipelines:

-Standard Rendering Pipeline (built-in)

-Universal Rendering Pipeline (URP)


Supported Unity versions: 2018.x, 2019.x, 2020.x, 2021.x, Unity 6.0


Forum thread: https://goo.gl/9n9AEy

Check how easy is UI Particle System setup: https://youtu.be/8uuxMpxJqUw

Looking for more advanced solution with all types of 3D renderers support? Check out UI 3D-System

Technical details

Features:

-rendering particles on GUI, based on custom depth buffer

-full support for Unity built-in Shuriken Particle System (only what you need to change is shader)

-culling mask feature (so you can use particles in scroll views, etc.)

-easy to setup component-attach UI Particle system

-advanced, highly customizable particle shader

-support for Soft Particle blending with GUI

-available distortion effect for GUI

-semi-transparent/translucent culling mask and non-overlaping depth objects (beta)


Requirements:

-Unity GUI

-Canvas with Screen Space - Camera mode. System does not work without GUI camera set


Supported rendering pipelines:

-Standard Rendering Pipeline (built-in)

-Universal Rendering Pipeline (URP)

UI Particle System

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License type
File size
2.8 MB
Latest version
1.40
Latest release date
Dec 30, 2024
Original Unity version
2019.2.9
Quality assets
Over 11,000 five-star assets
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Rated by 85,000+ customers
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Supported by 100,000+ forum members
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