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Runtime UI Elements Manipulation, allow players to customize their HUD.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2019.4.25f1
Compatible
Compatible
Compatible
Description

UI Layout Customizer allows manipulating your game HUD elements in runtime, integrate this and give your players the freedom to change the position, size, and opacity of your game UI elements, a must-have system for mobile games with a lot of control buttons where players most likely would want to position the buttons as they feel comfortable.


The integration is a 2-steps process without code required, simply drag and drop a prefab in your scenes -> attach a script to the UI elements that you want to make manipulable -> you all set.


The asset comes with built-in editor documentation for getting started and usage of the system.


DISCLAIMER: The scene from the preview video is for demonstration purposes only and it's not included in the asset.

Technical details

Works on Canvas Screen-Space Overlay and Screen-Space Camera Modes.

2-Steps integration without code required.

Fully customizable and scalable.

Build-in editor documentation.

UI Layout Customizer: Runtime UI Manipulation

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License type
File size
627.4 KB
Latest version
1.0
Latest release date
Sep 3, 2021
Original Unity version
2019.4.25
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UI Layout Customizer: Runtime UI Manipulation
$12