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k
Well documented, easy to implement, works great!
7 months ago
kyle1qaz7ujm이전 버전 5.4.0
I followed the instructions provided by the developer. Everything was very clear. The asset itself is great - performs as promised and has plenty of customization available!
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0
Great solution, might have some compatibility issues with foveated rendering on some VR platforms, however, you will be issued a refund quickly in case it doesn't work for you.
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0
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퍼블리셔 답변:
9 months ago에 답변됨
Thank you for the review. Unfortunately the asset doesn't support visionOS as it requires significant investment in term of hardware and also in rewriting all shaders. If you want a refund please contact me.
d
Great Asset
10 months ago
dollarmonk07이전 버전 5.4.0
I had a problem with the asset not working in 2D URP. I contacted the developer for help and the support was quick and helpful. Good experience overall.
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After having headaches at adding Blur to UI with free solutions, I finally decided to buy a blur asset. I choosed this one when I saw Ror2 :). Adding blurs is not an ordeal anymore. Asset is nice, support is quick, this is better than every each free blur effect that I found. It works perfectly for my case.
There are 2 cons, one of them is blur components has visual bugs in scene view, but this is not a problem for me since its scene view only. And blur component doesn't render the other UI elements behind it (for the most cases), at first I disliked this but it gives the menus different taste, I can't tell if this is good or bad.
4.8/5
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퍼블리셔 답변:
a year ago에 답변됨
Thanks for your kind words!
Translucent Image blur in batch to achieve the best performance, which is why it does not blur interleaving UIs. This is the same way most blur effect work in most OSes. Blurring UIs can be achieved with a different canvas. Take a look at the documentation for more details.
C
Great Asset
a year ago
CharizardVoidKing이전 버전 5.0.2
I just grabbed this asset during the discount and it works really well. Thanks for the great support from the developer.
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z
This asset is very good
a year ago
zephybite0이전 버전 5.0.2
I have been using this asset for 5 years now and it gets consistent and good updates. For the latest update I also got the below shader error but a quick reimport of the whole folder fixed it. Thanks to the developer for a useful and well maintained performative ui blur.
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1
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퍼블리셔 답변:
a year ago에 답변됨
Thank you for the review! It's very disheartening when the asset get bad reviews from a Unity's bug, as it often happened during the early days of URP. People like you give me the motivation maintain and improve the asset all these years!
퍼블리셔 답변:
a year ago에 답변됨
Hi, the asset works with VR when using Single Pass Instanced or Multiview rendering mode, which should be the default. If you're using World Space UIs, check the included demo scene for it. If you need more help, contact me using the link in the sidebar.
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