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도구
GUI
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1/5
Transition fade using the UI Toolkit. Just drop the prefab into your project and set the fade color. Full demo scene example included with input blocking and coroutines.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2023.1.3f1
Compatible
Compatible
Compatible
2021.3.22f1
Compatible
Compatible
Compatible
Additional compatibility information

The demo scene was created with the Built-In pipeline, but the transition panels and scripts will work with any pipeline.

설명

Simple lightweight transition fade of any color using UI Toolkit objects that can be added to any project or pipeline. The demo contains code examples to block input during the fades to avoid interrupting the transitions along with coroutine based logic.


This asset will always be free!


Feel free to contact me for any help, bug reports, comments, or questions you have.


Main features include:

  • A simple prefab that can be dropped in any project
  • Custom fade color easily set on the prefab
  • Uses the Unity UI Toolkit
  • Full demo scene example with fade in and fade out triggered by key presses
  • Code examples to block all user input during transtion
  • Key presses are handled by the new Input System
  • Script code has been written clearly and is fully commented

Support

  • All of my templates and assets will have continuous support
  • Support, feedback, or questions: alpasun.games@gmail.com

Check out my other assets:


https://assetstore.unity.com/publishers/60903

Technical details

As a professional C# developer with over 12 years experience, my code is well commented, organized, and clearly laid out. Although the code is mostly self-commenting with descriptive property and method names, there are also XML comments for every class and most methods.


The sample project was created with the default Unity built in pipeline, but can be used with any pipeline - URP or HDRP. Simply copy the scripts and UI panels to any project.

Transition Fade With UI Toolkit

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117.3 KB
최신 버전
1.2.1
최신 릴리스 날짜
2023년 7월 12일
원본 Unity 버전
2021.3.22
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