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A simple waypoint system that you can use to move a camera or gameobject with a rigidbody to follow a path. There is visualization in the editor that allows you to see the path that will be followed. To create the paths you simply make empty gameobjects and assign them to the script in the order that they should be followed. Simple and easy to use, with adjustable speed, and the option to look at a gameobject, so as the camera or gameobject moves it will face the gameobject that you have chosen. I have tried to keep this all as simple and straight forward as possible so that it can be easily implemented into your project. You can use it to follow a path in either 3D or 2D space.
brokentriangle.ca
brokentriangleca@gmail.com
brokentriangle.ca
brokentriangleca@gmail.com
Simple Waypoint Path Follower
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License agreement
Standard Unity Asset Store EULALicense type
File size
290.7 KB
Latest version
1.0
Latest release date
Jun 13, 2022
Original Unity version
2019.1.9
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Over 11,000 five-star assets
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Rated by 85,000+ customers
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