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E
Best Translator Tool I Have Ever Used!!!
5 months ago
EmanschiGames버전 2.4
I think I'll buy the full version too in order to be able to use all features.
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0
0
퍼블리셔 답변:
5 months ago에 답변됨
Thanks for your support!
V
Good solution
a year ago
VictorQianUnity버전 2.4
Very good and fast, and thanks for making it free!
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0
0
R
Easy Sweet and small
a year ago
RiftInteractive버전 2.4
I dont know what to say.
Its perfect for us.
No Problems in so many Projects
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e
There is a problem... solved now
a year ago
emretasdemir버전 2.4
It was working like for a long time then i gave a break from developing my game for 3-4 months and came back, now even if it resolves and downloads my new sheets, it is not working in the texts, nothing changes or nothing seems working...
edit: i removed every csv file and also make the sheets array 0, then tried again and it worked, but it wasnt like this at past, it was working as soon as i download new sheets...
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0
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S
Works great!
a year ago
Stridorz32버전 2.4
Very simple workflow without a lot of bloat like many other localization packages.
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0
The documentation lacks TMPro support sadly. "If you’re using TextMeshPro, create a new script LocalizeTextTMP based on LocalizeText". So, what's the point of this asset if I have to write the script myself?
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퍼블리셔 답변:
a year ago에 답변됨
Hello, the asset doesn't require TMP and can't have dependencies to it. Refer to C# resources if you have any difficulties with modifying the asset. Also note that you're complaining about the feature that is not advertised in the asset description, as well as it's a free asset. Hope you'll update your review.
D
Question
a year ago
Dreprototo버전 2.4
Do I need to purchase the PRO version to use my google sheet right because now I use this free version and I can not change the default google sheet
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
a year ago에 답변됨
Hi, you need to create your own sheet. You can't edit the example sheet.
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