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Hippo
13 条用户评论
$9.99
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P
Exactly what I was looking for
2 years ago
PavloSupenko基于版本1.5
Great simple picker and all code is available to extend and modify. Thanks!
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s
Work well - Easy to use
3 years ago
skudgee基于上一个版本 1.3
Unity 2021 Built-in RP. Asset work well, come with a minimalist set of sprites and scripts. Worth the price !
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p
Works only in included scene.
6 years ago
pburlov基于上一个版本 1.2
Does not work as a component in own scenes. Useless without code changes.
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0
0
来自发布商的回复:
回复时间 3 years ago
Hi, it's not a component, it's a UI panel with UI objects inside.
K
Just what i need
7 years ago
Keyserjaya99基于上一个版本 1.2
Easy to use and implemented!
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来自发布商的回复:
回复时间 7 years ago
Thanks!
K
Good picker
7 years ago
KVinS基于上一个版本 1.2
Easy problem with ScreenSpace-Overlay No event OnColorChanged (three different instead) You cannot make SetColor and Picker.SetActive (true); "UnassignedReferenceException: The variable Texture of ColorPicker has not been assigned" Why use "Start" instead of "Awake"?
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0
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来自发布商的回复:
回复时间 3 years ago
Hi, it should work with Overlay now.
j
Works great for Android
7 years ago
jaleopold基于上一个版本 1.2
Note: As BurmesterVR pointed out, If using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null... if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position)) Then it will work as expected. If the developer updates it would be nice to have an option for this in the inspector.
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W
Very good Asset
7 years ago
Wapps基于上一个版本 1.1
Very good Color Picker, works super. The only problem is, you can't use this asset for iPhone X screensize. As soon as you use this asset the screen of a iphone x gets cut off, this is only in the build.. in the editor it works fine.
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a
Works as intended
7 years ago
antiNT基于上一个版本 1.0
nothing more to say. 10/10
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O
Thank you very much
7 years ago
OlliIllustrator基于上一个版本 1.0
Perfect color picker as known from professional image editing software. All done in uGui. Thank you very much for this generous gift.
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B
Nice!
7 years ago
BurmesterVR基于上一个版本 1.0
Please note, if using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null... if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position)) Then it will work as expected. Cheers!
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8
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