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P
Exactly what I was looking for
2 years ago
PavloSupenko基于版本1.5
Great simple picker and all code is available to extend and modify. Thanks!
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来自发布商的回复:
回复时间 7 years ago
Thanks!
Easy problem with ScreenSpace-Overlay
No event OnColorChanged (three different instead)
You cannot make SetColor and Picker.SetActive (true);
"UnassignedReferenceException: The variable Texture of ColorPicker has not been assigned"
Why use "Start" instead of "Awake"?
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来自发布商的回复:
回复时间 3 years ago
Hi, it should work with Overlay now.
Note: As BurmesterVR pointed out,
If using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null... if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position)) Then it will work as expected.
If the developer updates it would be nice to have an option for this in the inspector.
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O
Thank you very much
7 years ago
OlliIllustrator基于上一个版本 1.0
Perfect color picker as known from professional image editing software.
All done in uGui.
Thank you very much for this generous gift.
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B
Nice!
7 years ago
BurmesterVR基于上一个版本 1.0
Please note, if using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null...
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position))
Then it will work as expected.
Cheers!
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