평점 만점의 리뷰가 11,000개 이상
8만 5천명 이상의 리뷰
10만명 이상의 포럼 멤버가 선호하는 에셋
유니티에서 모더레이팅하는 모든 에셋
1 - 10 / 13개 표시
사용자 리뷰
정렬 기준
P
Exactly what I was looking for
2 years ago
PavloSupenko버전 1.5
Great simple picker and all code is available to extend and modify. Thanks!
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
7 years ago에 답변됨
Thanks!
Easy problem with ScreenSpace-Overlay
No event OnColorChanged (three different instead)
You cannot make SetColor and Picker.SetActive (true);
"UnassignedReferenceException: The variable Texture of ColorPicker has not been assigned"
Why use "Start" instead of "Awake"?
이 리뷰가 도움이 되었나요?
0
0
퍼블리셔 답변:
3 years ago에 답변됨
Hi, it should work with Overlay now.
Note: As BurmesterVR pointed out,
If using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null... if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position)) Then it will work as expected.
If the developer updates it would be nice to have an option for this in the inspector.
이 리뷰가 도움이 되었나요?
2
0
O
Thank you very much
7 years ago
OlliIllustrator이전 버전 1.0
Perfect color picker as known from professional image editing software.
All done in uGui.
Thank you very much for this generous gift.
이 리뷰가 도움이 되었나요?
0
0
B
Nice!
7 years ago
BurmesterVR이전 버전 1.0
Please note, if using this with a 'Screen Space - Overlay' canvas, you need to make a script change for the colorpicker to work. In ColorJoystick.cs, line 22, the camera Camera.main should simply be null...
if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(RectTransform, eventData.position, null, out position))
Then it will work as expected.
Cheers!
이 리뷰가 도움이 되었나요?
8
0
Quality assets
Over 11,000 five-star assets
Trusted
Rated by 85,000+ customers
Community support
Supported by 100,000+ forum members