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This is a flexible Inventory/Item management system capable of making any form of inventory. The system is designed to be as simple and flexible as possible, making the setup simple and fast.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity Version | Built-in | URP | HDRP |
---|---|---|---|
2021.3.18f1 | Compatible | Not compatible | Not compatible |
Additional compatibility information
compatible with 2D and 3D
설명
The dynamic inventory system is designed to support limitless possibilities within your game. Create as many inventories as you need, each with their own capabilities. Despite the asset having potential to provide extreme flexibility and custimizability, the setup remains simple and efficient. The inventory provides functionality like dragging items, between inventories and saving inventories and much more.
Key Features:
- Robust Inventory System: Craft as many inventories as you require, each with distinct capabilities.
- Comprehensive Item Management: Effortlessly drag and manage items within and between inventories.
- Dependable Save System: Preserve your inventory's state seamlessly, ensuring data integrity and player satisfaction.
Technical details
AI 기반 제작
AI was used to help debug various problems and in designing the UI for the user to interact with the asset.
Simple and Powerful Inventory System
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License agreement
Standard Unity Asset Store EULA라이선스
파일 크기
5.6 MB
최신 버전
1.0
최신 릴리스 날짜
2024년 1월 2일
원본 Unity 버전
2021.3.18
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