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평점 만점의 리뷰가 11,000개 이상

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Josh H
142개 사용자 리뷰
$15.99
1 - 10 / 142개 표시
사용자 리뷰
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o
tbh best purchase ever
5 months ago
ostueHD버전 2.2
I work a lot with ui components in unity. I was hesitant to buy this at first. But this is BY FAR the best way to improve the unity ui. Can only recommend this to anyone! This package saved SO much time for me! Thank you!!!
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w
Easy to use and saves me a lot of time!
9 months ago
westfahlsophie버전 2.2
10/10 recommendation
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1
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B
Incredible but...
a year ago
BG5you버전 2.2
It is very easy to use and comes handy in many situations but : I wish we could pass on materials on it like we can on a normal Image component.
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1
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S
First thing I install evert new project
a year ago
ShawnWignall버전 2.2
Thig one is great! It's the first thing I install when I start a new project. Makes creating a UI really easy and it looks great.
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1
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Y
Still the best procedural UI tool!
2 years ago
Yan-KMW버전 2.2
I really like the UI tools from Josh H! Even though this hasn't been update for few years, but it still rocks in Unity 2023. I have few other procedural UI tools but this offers best stability and reliability in my years of UI building.
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1
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F
Still eats up CPU on 2.2!
2 years ago
F4t1h버전 2.2
I loved this asset due to the quality of my ui built with this. However due to the heavy CPU overhead in the Editor (20%). I recognized far into the project, that I have to remove this asset and to do so recreate every sprite again on a conventional way, which is to say the least very frustrating. Very sad to say that this excellent asset is unusable for me with that performance overhead. Isn't there a way to generate the image once and make it static like a sprite? I don't understand the necessity to fire update every frame in the editor. Edit: The dev was very helpful and actually fixed the issue with the unity package he sent over. hope to see that fix for everyone, so i can make this 5 stars.
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퍼블리셔 답변:
2 years ago에 답변됨
Hi, sorry to hear you are frustrated. The recurring update is only in the editor, not in the build. If you mostly care about performance in the finished product, you can profile it in build and see if you like the performance. The updates are only there to catch a few edge cases in the editor animation system that fire no events that could trigger the update. If you contact me at assetstore.joshh@gmail.com I am happy to help you either remove the code that updates the image every frame or help you with a solution to convert the images to sprites so you don't need to do this by hand. I hope this is helpful to you! Best regards, Josh
p
A joy to use
2 years ago
petejonze버전 2.2
I've been using this asset for around a year now and I highly recommend it. It just works. Extremely easy to use, and the results are exactly as one would want/expect. Great work.
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D
Circles in UI
2 years ago
DaffyTheBunny버전 2.2
All I wanted was a quick and easy way to add a perfect circle to my UI. I have had this asset for a while but had never tried it before today. It does the job perfectly!
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f
Covers all my UI Needs
2 years ago
frankkubrick3버전 2.2
One of my most used assets! As someone who is not into using photoshop and also not a huge fan of Unitys built in UI options, this is the perfect solution! The image quality is great and it's very easy to use, its been the solution for all of my games graphic UI needs!
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c
Works as expected
2 years ago
camogram버전 2.2
Mildly amusing that a third party asset is required to make rounded rects in Unity, but that aside; this asset does exactly as described and is simple, performant and aesthetically perfect.
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