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This package supports Polygon Sprites from Texturepacker:
- save pixels to draw
- pack more sprites into one sheet
- optimize memory and performance at the same time!

PolyImage is a subclass of Image so no more API needed. It's also easy to convert existing Images and enjoy without modifying existing scripts!

For now Simple & Slice are supported, and we are working with Tile & Fill cases.
TexturePacker Importer can be used to import packed data from TexturePacker easily. Or you can even use Sprite.vertices and Sprite.triangles to set manually.

All sources provided and feel free to contact me if you encounter any problem: anthony.q.dev@gmail.com.

PolyImage

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该资源受Unity资源商店退款政策约束。有关详细信息,请参见《最终用户许可协议》(EULA)中的第2.9.3节。
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7 年前
it is very useful! nice job!
It is very useful for my project. Thanks for the sharing. Is the performance of PolyImage good? Our game have lots of UI view.
许可证类型
文件大小
954.0 KB
最新版本
1.0.3
最新发布日期
2018年4月9日
原始 Unity 版本
5.0.4

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