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The Waypoint Marker System is a smart way to add Waypoint Markers to your game! Are you working on an open world game with a huge map? With Waypoint Markers, any location is saved and visible!
可编程渲染管线(SRP)兼容性
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP)的底层技术。
Unity版本内置渲染管线通用渲染管线(URP)高清渲染管线(HDRP)
2022.2.0f1
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其他兼容性信息

For URP and HDRP users, please, update the materials.

描述

With this system, you can add location markers to your scene for endless uses. It can fit any type of game and is highly customizable. All based on prefabs. You can implement different logics to add markers through the system's API! Open the menu, enter the marker name, adjust the color and done! You have a Waypoint Marker in your scene! They inform the altitude and the distance that you are from the marked location!

技术细节

-Simple documentation

-Easy Setup! Just one click to add the entire system in your scene!

-High quality source code, easy to customize and explanatory

-Highly customizable UI prefabs!

NinjaGames Waypoint Marker System

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