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I like this a lot, so I was disappointed I couldn't get it to work in VR in Single-Pass Rendering. I found a few people mentioning fixing it but not how, so here's how I fixed it:
(This is for Unity 2022.3, so for Unity 6 and above the steps might be more complicated, make sure you're looking at the right version of the documentation.)
1. Search for the Unity Manual page "Single-pass instanced rendering and custom shaders".
2. Open FPC_Gradient.shader (make a backup)
3. For Step 1, there is no struct appdata, you have to copy and paste it in above "struct v2f". You do not need the lines for vertex and uv, only the Instance_ID one. You do not need a semicolon after the Instance_ID line, but you do for the Struct itself.
4. Follow Step 2 in the Manual as described.
5. For Step 3, you'll be adding the new lines inside of v2f vert(appdata_full vert), below v2f o; , but instead of UNITY_SETUP_INSTANCE_ID(v); you want UNITY_SETUP_INSTANCE_ID(vert);
It should hopefully be working for you now. There is an additional section for converting Post-Processing Shaders, but I didn't find that necessary for my usage of Flexible Color Picker.
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Great asset, easily customizable
.
As another review mentionned, have a look at the "Advanced Settings" on the "Flexible Color Picker" script on the main prefab, you can override the "Static Mode" behavior (so the panel visually updates when the user changes color).
Thanks to the author!
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T
Does the job
6 months ago
TKunityAcc基于版本2.5.1
Flexible color picker is easy to use, just use the prefab and it works immediately pretty much. The UI feels a little bit artistically outdated, but it has all the options that one would ever need and works right off the bat.
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R
Outstanding
8 months ago
RavenTravelStudios基于版本2.5.1
Free, easy to use out of the box, works even with Unity 6.
Top, thank you dev!
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h
why this is free?
10 months ago
hyunbae204基于版本2.5.1
absolutely great asset.
very simple usage with other codes.
nice compatibility. (i use Unity version 6000.0.40f1)
i just upgraded legacy texts into TMP_Pro in this package. of course, it works without any codes modified.
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