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평점 만점의 리뷰가 11,000개 이상

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yun shi
14개 사용자 리뷰
1 - 10 / 14개 표시
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p
doesnt even work
a year ago
prosarp버전 1.0
use something else
이 리뷰가 도움이 되었나요?
0
0
F
Good!
4 years ago
Feli_Jerry버전 1.0
U can open the scene in the Example document
이 리뷰가 도움이 되었나요?
0
0
w
很好的资源
4 years ago
有个小问题,可以看看下面的评论。 Go to the folder with the package -> Resources/Prefabs and select Lines prefab, then enable the DD_Lines script component in the inspector by clicking the checkmark next to it. It was disabled by default for some reason. After that it should work just like shown on the demo video.
이 리뷰가 도움이 되었나요?
10
0
G
Needs a quick fix to make it work.
5 years ago
GoldenLord버전 1.0
The provided sample scene doesn't print out any graph lines, but there's a quick fix i figured out. Go to the folder with the package -> Resources/Prefabs and select Lines prefab, then enable the DD_Lines script component in the inspector by clicking the checkmark next to it. It was disabled by default for some reason. After that it should work just like shown on the demo video. It's weird how the author published a faulty version, but after all is said and done, the asset works quite well.
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32
0
D
Use guide and it will work
6 years ago
DevsyDev버전 1.0
I took a minute and this asset started working. Read other reviews to find fixing guide. Pros: It's free It works Good UI, can customize Fullscreen button Simple documentation + Example Scene = easy to use Cons: Max value: 55, I can not find how to increase the limit Mouse drag breaks all, so just scroll it with mousewheel
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1
0
E
worst resource!
6 years ago
Ethan_Lin버전 1.0
it didn't work
이 리뷰가 도움이 되었나요?
1
0
I
worst resource!
6 years ago
IOT_Boy버전 1.0
didn't work at all! sample scene can't show any right sample
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0
2
y
How to use on Unity 2018 or later
6 years ago
youandi051024버전 1.0
I succeed to use this asset on Unity 2019.1.14. 1. Import Dynamic Line Chart asset and show some errors 2. Open Package Manager on Unity Editor 3. Show TextMesh Pro and click see all versions button 4. Change TextMesh Pro version 2.x.x to 1.4.1 5. Modify DD_Lines.cs add null checking @ line 56 before : GameObject parent = gameObject.transform.parent.gameObject; after : GameObject parent = gameObject.transform.parent ? gameObject.transform.parent.gameObject : null; @ line 61 before : RectTransform parentrt = parent.GetComponent<RectTransform>(); after : RectTransform parentrt = parent ? parent.GetComponent<RectTransform>() : null; 6. Re-Import Dynamic Line Chart asset exclude DD_Lines.cs 7. finish
이 리뷰가 도움이 되었나요?
10
0
T
Not working
6 years ago
Waste of time
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0
1
u
Does not work on 2018.3.11
6 years ago
Upon importing to clean project i get the following error " NullReferenceException: Object reference not set to an instance of an object DD_Lines.Awake () (at Assets/DataDiagram/Script/DD_Lines.cs:56) " Runs the example scene. But the add new value function does not seem to work.
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1
0
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