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CurvedText is a component designed to apply curvature and spacing adjustments to TextMeshPro text
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Unity VersionBuilt-inURPHDRP
2022.3.15f1
Compatible
Compatible
Compatible
Description

CurvedText enables Unity developers to easily apply curvature to TextMeshPro components. It provides an interface for adjusting text curvature, spacing, and angular alignment dynamically. This component is ideal for projects that require curved text effects, such as games or creative displays, allowing for seamless modifications without manually adjusting each character. It's useful when dealing with non-linear text layouts like circular menus or decorative text displays.

Technical details

Key Features:

  • Requires TextMeshPro: Built specifically to improve TextMeshPro text components in Unity.
  • Smooth Curvature: Applies smooth curvature to text, allowing for visually appealing non-linear text layouts.
  • Character Spacing: Adjusts spacing between characters to optimize text readability and aesthetics.
  • User-Friendly Interface: Features a straightforward interface within the Unity Editor for easily applying modifications and customizing text properties.

Curved Text Component - Ultimate UI Toolkit

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53 views in the past week
3 days ago
It actually works really well!
Works great with LTR text! Tried it on RTL TextMeshPro too — with a few tweaks, it handles RTL nicely. 👍
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