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1/3
A simple and highly performant in-game Console for calling C# methods, and displaying output from the unity Debug class, while running the game.
~ FEATURES ~
• Easy to use: Simply attach a [RegisterCommand] attribute to the method you wish to call from the terminal.
• Customizable: All colors, window size, hotkeys, GUI buttons, etc. can be customized in the inspector.
• Lightweight: The terminal does not use the Canvas GUI system, so no game objects are created.
• Fast: CommandTerminal stores references to C# methods instead of using invoke, meaning calling methods using the terminal has almost zero performance overhead.
~ CONTRIBUTE ~
This project is open source, please submit bugs and feature requests to the Github page.
~ FEATURES ~
• Easy to use: Simply attach a [RegisterCommand] attribute to the method you wish to call from the terminal.
• Customizable: All colors, window size, hotkeys, GUI buttons, etc. can be customized in the inspector.
• Lightweight: The terminal does not use the Canvas GUI system, so no game objects are created.
• Fast: CommandTerminal stores references to C# methods instead of using invoke, meaning calling methods using the terminal has almost zero performance overhead.
~ CONTRIBUTE ~
This project is open source, please submit bugs and feature requests to the Github page.
License agreement
Standard Unity Asset Store EULALicense type
File size
31.7 KB
Latest version
1.01
Latest release date
Aug 10, 2018
Original Unity version
5.5.0
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